Virtual desktop godlike resolution 2) I turned off SSW in Virtual Desktop (for now - I felt it was just complicating things) VD = Virtual Desktop. VR game resolution is set by the "Quality" options in the Streaming tab. 0 resolution @ 120fps) on the ultra setting. With Virtual Desktop uses this in Godlike mode Ich war mit der Quest 2 und Virtual Desktop im Godlike Modus unterwegs. My system is a Ryzen 9 5950x But mainly which VR headset. 264 but the I get >200ms latency in desktop). I applied the launch parameters. Today I thought let's give ACC a shot but this time I'll use GODLIKE MODE on VD and decrease ingame resolution. 5 million pixels. 01 then the quest 3 is easier to run than the quest 2 and everyone is supersampling too much in virtual desktop godlike mode? I can say in native titles like eleven table tennis with in game settings I see no difference past 150% but the game does not exactly have high resolution textures. and it was working solidly in fact extremely well and AV1 looks gorgeous outside of the obvious grass details that causes bitrate puddles. Played in 90hz and I can see my fps struggling to maintain 90. Soldato. with the only exception: msaa = 1 multisampling = 2 OpenXR settings are the same as in the video, as the Pico 4 and Reverb G2 have the same resolution. 0x1. When using Link cable, the setting is determined by the resolution in the Oculus software. I tried it yesterday from Potato > Low > Medium settings, but it does not make any difference. This Use optimal resolution – allows you to control the desktop resolution of your PC using the Virtual Desktop application. I know what the panel resolution of the quest 3 is. It´s very weird. It was a bit of a faff working out how to get it running with virtual desktop and then steam vr and of course pico’s own settings. filmed through lenses 18 votes, 52 comments. Microsoft. If you are not tinkering with Debug Tool and not using VD, just use the highest resolution Oculus Software allows and only lower it if the game is not running smooth (but if there is ingame upscaling, try No, just the monitor stream is capped at 2560x1440. VD sets the 'native' encoding resolution. glenimp617. Ive been looking into optimal settings for virtual desktop to stream steam VR and a lot of people are saying to enable snapdragon game super If i remember, the option is greyed out in VD if you use the 2 highest resolution settings ( godlike and I notice a huge difference when using virtual desktop using a 40 series card here and using it's AV1 codec and "Godlike" Setting. QUEST 2. Guy unfortuntely uses names like GODLIKE and I would prefer to see resolution. Virtual Desktop: Godlike 200mbs No spacewarp My settings: 72fps locked In the Quest 3 application settings for resolution, set the headset to anywhere from 1. Didn't tried heavy stuff like Flight Sim and ACC yet, but it seems it can handle it:) And it looks awesome, everything is so sharp. Last edited by Oldman Maxim; Thanks, so I did more testing and confirm my steam resolution is set to 100%. 5x panel res. Godlike was designed for 2160p-ish headsets like the Pico 4, “Godlike quality” setting at 120 Hz and super resolution upscaling. Using the same settings in the video in the first post. Turn off fpsvr and run ultra vs godlike with 90hz target if it were me. You can choose the same resolution like “godlike” in Steamlink. Potato: 1440x1536 Low: 1728x1824 I have H264+ 280Mbs steam resolution set to 100% for Skyrim with VD's Godlike boosting it 1. Godlike - Quest Pro/Quest 3 - 3072x3216 - I use Virtual Desktop and a Pico 4. The msfs developer mode said I was getting like 10-15 fps but the VD If you are having issues with Link/ Air Link or Virtual Desktop, please check the wiki articles for support Virtual Desktop / Link. Snapdragon Super Resolution is very similar to FSR1 so it's not too great, I never use it. And damn I'm having a constant 75fps ( yeah forget 90 FPS on ACC) Hi folks, big update today! Lots of you have requested the ability to upscale the visuals of your streamed PCVR games a bit like FSR does it. In the VD app it says that "use optimal resolution is recommended". Stay away from Air Link. Air link is fine for the Quest 2 yet isn't updated for the Q3 so it can't do 120Hz and doesn't have as high a I couldn't find the in game resolution setting for NMS. Link vs Virtual Desktop . Night time doesnt look as good outside Settings are on Godlike, H264+/H264 Encoding. Godlike is designed to take full advantage of the display resolution. Virtual Desktop has its own resolution settings which I have set on God Mode and 120 FPS. NOTE Virtual Desktop is NOT an alternative to steamvr, its an alternative to AIRLINK! Its very common that people think they did something wrong when a game launches with steamvr, yes we are trying to launch without steamvr but if steamvr launches i mean some games just need it and no getting around it and using VD is not a GUARENTEE to avoid steamvr. Community. 2 Mar 2024 at 08:37 #3 glenimp617. Only possible on Quest Pro or Pico 4 for now. Continuation of my look into Pico Connect, Pico's new streaming assistant. The quality (potato to godlike) is the resolution, it gives It's pretty stupid and annoying that in VD the resolution is displayed in words instead of numbers. I use Virtual Desktop on my Quest 3 (1. Steam Link is garbage because of the foveated encoding it uses. VR Graphics Quality – adjusts the base image resolution that is sent to the headset. 2k per eye compared to Virtual Desktop's godlike quality mode which is slightly less in resolution. I have a 3070 RTX for laptops and it works very well in virtual desktop Godlike resolution (I don't know what resolution it uses). Hey all, I’m using a Pico 4 with Virtual Desktop, set on Godlike. So I'd like to understand what it does and why it's recommended? And maybe as a follow up question, I have a quest 2. What SteamVR resolution are you running? Last edited: 2 Mar 2024. Nothing. With Virtual Desktop in Godlike mode, the default resolution (100%) is 3120x3120, which is about 19. lol you mean 150%? Virtual Desktop with OpenXR (recommended) As you can see from the above screenshot, I’m using Godlike resolution, 72 fps target, the full 200 Mbps and some sharpening. The Quest 3 made me love VR again, but Virtual Desktop made me love PC VR again. Fewer artifacts on PICO 4 VIRTUAL DESKTOP ( BETTER FRAMES WITH GODLIKE THAN HIGH) So I 've been struggling for a while with ACC. AV1 200mbps, ultra@120 is IMO better than godlike@90 Reply reply Top 1% Rank by size . Community Home ; Products. ) For example, difference between high and medium preset is huge, more than any other, 1. Try 264+ @ 300Mbps if the lag is a little high. r How can I adjust the render resolution when using Virtual Desktop with VDXR? Question/Support When I was using the SteamVR API, I had render resolution at 122% when using the Ultra mode, but after switching to VDXR, it got reset to 100%. If this is not a post related to an issue with Virtual Desktop, please disregard this comment. Here is my list of recommended settings for setting up the dedicated router, PC, The new version of Virtual Desktop and it is absolutely smoother than Steam VR, but it comes at the cost of looking “smudgy”. What amazes me the most is how well the airbridge ran and stable. Bing; Gaming and Xbox Steam link also doesn't look as clear or detailed in its tiny sweetspot area even when you up the render res to 3. But I don't like the fact that my resolution changes and messes up my windows. g. Nope, just Google Virtual Desktop on your PC and download the free streaming app from VD's website. Can I have a virtual desktop screen at this lower resolution with. VD will report FPS above 100 generally, but that's SSW doubled fps. It's going to be different for each game. This give a super graphic quality! Now, since OpenXR Toolkit is not supported anymore, I fear it will stop working in FS2024, sooner or later. 75, and colors enhanced. Skip to main content. Basically after you've quit VD and go back to your desktop the windows will be resized to be smaller and re-positioned. Will the fact that my monitor has 1440p resolution, which is lower than the quest 2 Meta Quest 3 gets more improvements. To get the best image, select Godlike mode in Virtual Desktop, and then crank resolution in SteamVR down to 48 percent, which matches the panel resolution. There’s distortion applied to the image because of the lenses. The Snapdragon super resolution is probably helping a lot here to make the image look really good. you have 2 resolutions. Environments are rendered at higher resolutions; New features for Quest 3, Quest Pro and Pico 4: Original title: Different screen resolutions in virtual desktop . Now admittedly, Virtual Desktop is at the higher render res right now with godlike while air link isn't updated like that for the Q3 but this difference in max bitrates was seen before on the Q2 as well where both programs had about the same max render resolution. I turn on the new upscaling setting, and depending on the game I also turn on SSW. These are currently the Meta Quest 2, Meta Quest Pro, Pico Neo 3, and Pico Neo 4. I have both because it seems like some games/apps work better with one or the other. I set it at 150% render in VD (I think) and also had openxr running with FSR mode. I assume the Quest 3 since you mention Wifi 6e with Virtual Desktop. 250% steam resolution. Potato: 1200x1344 Low: 1536x1728 Medium: 1824x2016 High: 2208x2400 Quest 2. It is this value that will be applied to subsequent SS (supersampling) settings from SteamVR or Oculus. My flight settings are mainly high with full resolution (3050*3200 per eye) and dlaa instead dlss (clearer picture but more demanding). This made such a huge Super Resolution requires a headset that supports Virtual Desktop and runs on a Qualcomm Snapdragon XR 2 chip. This is for potato to high settings and increases to ultra on the headset. I went for a romp in Elite Dangerous again for the first time in PICO 4 Ultra vs META Quest 3 in Virtual Desktop, a comparison on both VR headsets using the different encoder profiles at max settings. Well today we are happy to announce that we've worked with Qualcomm to bring you an Long time weekly user of virtual desktop on quest 2 here. If you have a wifi 6e router to throw at the problem, you can push those mbps to the moon with h. Any deviation from 100% in SteamVR's video tab (global or application specific ) is a modification of the base resolution specified by Virtual Desktops VR Graphics Quality setting. Quest Pro users can now forward face and eye tracking data to the PC version of VRChat. I've got an RTX 2070 SUPER, i7 9700k, 16GB RAM and am using the HEVC codec (tried using H. _____Wenn euch gefällt, was ich mache, könnt ihr Virtual Desktop is the top choice for high quality Quest 3 streaming right now. The idiots who are downvoting me are morons who think they're special because a friend told them Virtual Desktop was better than "something-Link" and think Steam Link and Air Link are the same thing. Even my 4090 struggles to run certain games/situations on certain settings on Godlike with a 4090/7950X/X670E/2x32GB DDR5 with a dedicated wifi 6e router. 5, depending on your processor and GPU. Thanks for any answers, cheers! Virtual Desktop - Impact of resolution & framerate on compression noise? I have a 3080ti and run at 36 or 40 FPS sometimes using Virtual Desktop(VD) Spacewarp(SSW) to smooth out the frames at Godlike resolution so I’m not sure what you will be able to do with a 3070 - if the GPU gets hot you might need liquid cooling but I don’t think the Quest3 could make it run any hotter than already plus you could remote New Godlike quality (like on Quest Pro) but usable at up to 120 fps Snapdragon Game Super Resolution can be used with all VR Graphics Quality options You can use 120fps in desktop/video mode in all environments rather than just the first 4 All environments are now rendered at much higher resolutions That zoomed in soda can makes me wonder what the render resolution settings are in ODT or in th oculus desktop app. Anyone else using the Quest 3 with Virtual Desktop? I gave it a try this I’m running the H264+ encoding at 200 bitrate in “godlike” mode with no Snapdragon sharpening, regular sharpening at . But does this really makes such a huge difference? Therefore i´m still debating to send the Quest 3 back Is there anything i´m missing here? Thanks! I'm pretty sure the refresh rate doesn't affect the resolution. That said I’ll be sure to give godlike a go - has this updated now or is it something coming soon? What is Virtual Desktop? Virtual Desktop is an application that allows you to use your PC while in VR, This will automatically resize your desktop to optimal resolution for the device you are on, advise to keep this enabled. My fps got up from 35-40 fps to 50-55 fps! If you are having issues with Virtual Desktop, please join the official discord here for official and community support. There is a pinned comment on the #pc-vr-streaming channel in the Virtual Desktop Discord that says: VR Graphics Quality - Render Resolution per eye Quest 1. So my question is: is there another way to increase the rendering When Godlike resolution in VR is selected, then the 100% SteamVR resolution correspond to 3120x2130 as you indicated. In the performance overlay the resolution constantly says something different for every game. Discussion I know that this question got asked many times but could you guys help me, basically I'm currently using VD getting 866Mbps on godlike resolution using AV1 and VDXR as runtime, I'm playing MSFS 2020 VR but the graphics are not good even on High and Ultra (27fps+-) Virtual Desktop Settings: - Preset: Godlike (in Steam this is resolution 100% = 3120x3120) - Framerate: 90 FPS - Bitrate: 130-150 - Sharpening: 90% - Synchronous Spaceward (SSW): Disabled - Video In practice, I recently bought an Oculus Quest and I'm using it with the Virtual Desktop to play Half Life: Alyxthe problem is the graphics: So, I put Alyx to Ultra and the game doesn't lick in any way, Display resolution: 1440 x 1600 per eye (Oculus Rift CV1 has 1080×1200 per eye) Except if you override the resolution in the oculus debug tool, then you can get Godlike resolution with Link too. If you use Virtual Desktop and set the quality to “godlike” VD renders at 3072x3216 - per eye - that’s why it is actually 6. I have a desktop 4080 and these are the settings I use: VD high, 90 fps. I am a bot, and this action was performed automatically. If you run at 90Hz, I would not set the SteamVR slider beyond 130% or 140%. Reply reply More replies More replies As of 27/4/23 Virtual Desktop now offers a feature for upscaling via the snapdragon processor. VD's performance monitor says my resolution is 122% whereas FPSVR says global resolution is 150%, so not sure I understand that. It probably depends on whether or not you have an Nvidia or AMD GPU, and there's some disagreement regardless, but with Virtual Desktop, on a 4070, not only do I not find AV1 to better than HEVC (at 200Mbit at least), I actually find it to be a tiny bit worse when it comes to smearing fine details at a distance when moving around in complex game When playing Alyx at 120fps/godlike resolution, I feel like there could me more compression artifact than 90fps/ultra, but I could be tricking my mind. How do I I am running Windows 10/Vive/Virtual Desktop VR/Single 1440P Monitor. Looks incredible and getting a steady 72 fps. You get roughly a sweet spot when rendering at 1. But then when I open a Steam game pick your desired framerate and then adjust the medium/high/godlike settings to achieve that framerate. Virtual Desktop streaming. and the bandwidth was basically the same as a router connection 960 to 1200 mbps with Virtual Desktop saying that there is no Gigabit ethernet In this video, we take a look at whether capping your frames per second is possible, or should be considered when playing VR with the PICO 4, or other VR hea Just trying Quest3 with my 3080 ti on Godlike resolution with Virtual Desktop. 5x from there. 07 (this gets back some shadow detail), Disable SSW, and uncheck Video Buffering (I used to use it but my new Wi-fi 6 Hello. The settings correspond to different PC-side render resolutions: This will be the resolution used at 1x/100% resolution scaling in SteamVR. My system is a 5600X (standard settings), AIO liquid cooling CPU, 32MB RAM at 3600, Yesterday, a major update was released for the popular VR app Virtual Desktop, bringing an exclusive new feature to its PC VR streaming: Snapdragon Game Super Resolution support, or SGSR for short. And it's not just theory, Godlike is noticably cleaner and sharper than the resolutions below, I was asking for what the resolution per eye meant on each resolution setting in virtual desktop. I'm just looking for an answer like "at 7000x3500 resolution you'll have maxed out what the Q3 can display meaningfully" Take this with a grain of salt since I haven't opened my Q3 yet but I have "done my research" on Virtual Desktop and from what I hear Super Res is good to use unless you are on Godlike. Godlike (on the quest 3) or ultra (on the Q2/Pro) is equivalent to 1:1 pixel res after distortion compensation, its equal to about 1. Essentially you can run on high or ultra and get some extra performance with their upscale but it won't do anything if you are already at Godlike. 4080, 7800x3d quest 3 virtual desktop settings? I'd max out the bitrate to 200mbps and lower your resolution to high/ultra. But we are using the same system and i´m running with these settings on 5 FPS with a resolution of 3000x XXXX The only difference is that i´m not using Virtual Desktop. More posts you may like r/buildapc. My system is a 5600X I use virtual desktop as before and performance is virtually the same So actually Godlike is the native Quest3 resolution. Vertigo Remastered testing on Virtual Desktop and 4080 GPU Yea OP, you’re multiplying you’re godlike resolution to something like 20+ MP. Dedicated AP (Wifi6 5Ghz) going to Gigabit Switch to Router and PC. So it was trying I have a 3060 ti and I use HVEC 10-bit (which you set on the desktop app on the PC side), and then in the Pico Virtual Desktop app, in streaming I use Godlike mode, VR bitrate around 100, sharpening at 50 percent, check Increase nominal range, Gamma 1. It almost looks like the resolution is downgraded and then smoothed with ON the quest 3 I am using Godlike setting and dancing as I fly just beautiful. PC: 4090 i9, dedicated wifi 6 router Archived post. I have a financial programme that will only run at low resolution. Ignore them. If this is the case and it is only 1. PlanetTourist Yes, I had seen your video already and really appreciated it (thanks!). VIRTUAL DESKTOP STEAM LINK QUEST LINK I see that steam vr has its own settings, but, In VD, set your desired framerate, then you choose a resolution from Potato to Godlike until you consistently get your framerate. If the resolution on your PC desktop changes when you connect and it annoys you, this option is for you. Games:H3VR: No stutter, general latency under ~10ms based on Virtual Desktop's performance viewer ~20ms Network Latency So yesterday I got a 4090 and pico 4. But I can remember that it was also sometimes saying 100% at a higher resolution like 3348x3348. "Godlike" quality usable up to 120 FPS; Snapdragon Game Super Resolution can be used with all VR graphics quality options; 120 FPS can be used in desktop/video mode in all environments. Somehow my steam vr resolution scaling was set to 400% (of godlike in virtual desktop). One is the resolution the game renders at - this is the resolution sent to direct displayport type headsets and is the resolution set in SteamVR. I did some research and found that virtual desktop doesn’t play too well with games that have dynamic resolution scaling like alyx. I use in VD the godlike resolution with the av1 Codec. 264 and get the above result. You will bottleneck your GPU and will not gain significant detail in the image. Enable 120Hz mode on the headset. Any info on what Godlike means would be really helpful to know. The other resolution is the resolution the video encoder works at. Steam VR also seems to allow for a global resolution of rendering "per eye" but I'm not yet sure how that would differ from rendering resolution. As you can see in the screenshots, it says 100% at a resolution of 2736 x 2736. (Sidenote, you should always set steamvr to custom res "100%" when using VD or link, otherwise you're wasting Virtual Desktop just got an update yesterday that added Pico controller model in SteamVR as well as the anticipated Snapdragon Game Super Resolution (SGSR), which acts like AMD FSR. It's said to upscale images at lower resolution. 144 HLA will only step down resolution like 3-4 resolution levels so even if it wasn't making frame rate on ULTRA and bottoming out it probably wouldn't look radically worse than HIGH. There’s no such thing as a native resolution when it comes to VR apps and games. I was wondering if there was anyway to increase my desktop resolution when running VD to a 4k/8k resolution to increase my available desktop Ultra or Godlike resolution if you GPU can handle. I see a lot of talk about a streaming setting above ULTRA called GODLIKE and have even seen screen shots I was wondering how to enable this option, as the highest setting I can see is ULTRA which is what I currently use. Install Steam Link and let me know how it I'm getting ~20ms latency when I'm streaming my desktop with Virtual Desktop but as soon as I launch a game, the encoding latency jumps up to between 200 - 300ms and the network latency jumps to >300ms. Reply reply More replies. true. I imagine that’s a pig to run, and it’s not so much the resolution that’s a problem at ultra rather the compression artefacts. You can't set this in the Oculus Software, only in the Debug Tool by hand. HIGH would have to step up by several resolution levels to do that but if you're able to do that then you wouldn't bottom out on ULTRA. It will not change your desktop resolution visibly, but will still mess up any application window running. I notice a With Virtual Desktop in Godlike mode, the default resolution (100%) is 3120x3120, which is about 19. This is like the youtube playback resolution, which is set by Virtual Desktop. I can get AV1 down to 19ms on the lowest setting but it looks like shit (potato, 10mbs). 5x the physical resolution of the panels and that’s achieved with the Godlike VR Graphics quality. 0 to 1. I switched in the Streamer App to the new openxr driver (vdxr) and tested it with fs2020. The portion in green (on the p Quest 3, Connected USB-C I’m have a fairly good computer and it run fine it VR medium-high settings. v264+ , godlike, at the highest bitrate you can go will give you a sharper image but at the expense of latency. The VD In VR you end up with a variable resolution display. Virtual Desktop is set to Godlike, with HVEC 10bit mode. In right corners of each square its a difference between last and previous resolution (Godlike/Ultra, Ultra/High, etc. Running the Quest 3 in Godlike mode for Virtual Desktop, what's the maximum resolution I can set for creating VR movies that will run on the Q3? Source computer will be running RTX 4090/24gb + 14900 CPU with 96gb memory. Reply reply more replies More replies. That would only allow greater bandwidth, which we don't need until resolution is higher, and wouldn't affect decoding latency at all. I already have a g2 but wanted to try the pico 4. This video does a really good job of explaining what the lens does to the What Virtual desktop settings are you using? In your headset on the app, click your left menu button and select streaming. 23! Virtual Desktop is a must have for streaming PCVR content to the Pico 4, it's the only reason I bought my headset. Virtual Desktop just updated to support "Godlike" resolution streaming for Q3 and has AV1 codec if you have a 4000 series gpu. The parameters disable this feature. I have a 3080 Ti and I always use Godlike resolution in Virtual Desktop, that's the Quest3's native resolution. This video covers more information on the super resolution feature and covers how y My headset is the quest 3. The most important Virtual Desktop settings that directly affect the gameplay. Haven't had a chance to try AV1 but the Godlike quality on Half life Alyx blew me away . Running Virtual Desktop using a dedicated wifi6 router set up as a Access Point. Notes. Virtual Desktop: (wireless) allows control for "environment quality," "video frame rate," "video bitrate The settings I'm running are: Virtual Desktop Godlike mode, AV1 10-bit encoding, 200mbps. HEVC, 100 bitrate. With PMDG 738, the cockpit resolution from my point of view is never totally clear. All I am saying is that when Pico Connect is brought to the same resolutions as VD ultra or godlike, while image quality (dynamic range) is a bit better, clarity is comparable and latency seems a bit better, the rendering and streaming performance (maintaining those 72 or 90 fps) is not as good as VD. You will bottleneck When Godlike resolution in VR is selected, then the 100% SteamVR resolution correspond to 3120x2130 as you indicated. The last Virtual Desktop update added support for Meta Quest 3, allowing the headset to use the higher quality AV1 codec (Nvidia 4000 and AMD 7000 series graphics cards only) Virtual Desktop Vs Steam Link I'd try running VD set to Godlike v264+ and 400Mbps, Godlike encodes 3120x3120 rather than the 2600x2600 which ultra encodes. After testing out airbridge to virtual desktop I was running the quest 3 at 120hz maxed out resolution, at bitrate of 200mbps. Virtual Desktop’s Evolution with Quest 3 & Virtual Desktop . This guide can also apply to other headsets e. They haven’t updated the config in Oculus software yet which might explain the “wrong”numbers (it’s currently capped at 5408x2896 in Oculus desktop software) and also explains the missing 120hz option. In SkyrimVR it's 141%, in Into the Radius it says 122% even though my in Virtual Desktop Update - HEVC 10-bit support, • Fixed see-through monitor issue at some resolutions in the Modern Apartment Godlike VR Graphics Quality is what achieves what’s closest to a “native” resolution. Made a graph that show how each resolution is different one another. Then I’m using OpenXR Toolkit to bump up the resolution by 43%, up to 4468x4468 per eye. . 1) I matched my rendering resolution in both StreamVR and OpenXR to the resolution used in Victual Desktop Godlike (which for Pico 4 is 3120X3120) and was actually a reduction in what I was using.